Shrimp Boom playdate playjam entry
A downloadable game
To be clear this is a prototype and it may or may not be worked on in the future. It is i nowhere near the quality of tapeworm.
This is my entry for the playdate playjam1 game jam contest
The theme of the jam was "somethings missing"
My initial thought was i wana make a shmup where the thing that is missing is hopefully the enemies. As development went on i had the idea to add more arms and that became the main thing thats missing in regards to matching the theme. Missing arms but you find them.
If there was a full game id like to have sections where you have no arms Attal and have to just avoid things and navigate tunnel mazes.
I chose a pistol shrimp as Im not a big fan of gunz and this is a natural defense mechanism.
It dosnt run at the best framerate on the playdate device. I did make a bunch of optimisations but still not the very best.
pdx out now
Play as a pistol shirimp who is missing his arms, collect them through the level to power up.
Controlls:
d-pad to move
a , b or crank to shoot your sonic booms
I am not a coder and I'm really surprised how much iv managed to get done in these 3 days. Im a copy paste coder, finding examples of things I want to do and copying and tweeking them, then comenting out enough stuff till it works.
I programed in lua using the playdate sdk. I started with the shmup 2020 example project , swapped out the art and switched it from vertical to horizontal.
playable on playdate and simulator.
link to jam page
https://itch.io/jam/playjam-1
Heres the dev blog on playdate dev forum.
https://devforum.play.date/t/shrimp-boom-playjam-entry/7261
All sounds are from freesound.org
Status | Released |
Rating | Rated 3.6 out of 5 stars (5 total ratings) |
Author | LowtekGames |
Genre | Shooter |
Tags | fish, Fishing, Pixel Art, Playdate, sea, Shoot 'Em Up, shrimp, Top down shooter |
Download
Click download now to get access to the following files:
Comments
Log in with itch.io to leave a comment.
Was it intentional to leave all your PSD files in the pdx?
nope, :P i did wonder weather these were getting copied over the other day. il try and make sure to add a build step that ignores them or move them out in future.
thanks, ye it runs faster in the sim
I'll have to revisit it that way!
For Windows , Linux ??
Love the graphics, looks very cool :)