A downloadable game

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Just a test for now
A very simple drum kit all/toy for playing live on playdate.
only a nigh s work so dont expect much

Left = snare
Right = base tom
Up = high tom
Down = kick
A =  crash
B = high hat, tilt left for close, right for open

PD Drum 2 also added a crank for random tom noises

Sound samples from the playdate SDK 
Art and Code by Alastair Low / Lowtek Games

There is a really good drum sequencer in the playdate sdk examples but noone has shared it as far as im aware.
Il add it here too but if anyone has any issue with this from panic, il remove it and link it somewhere else no attahced to PD drums.
To reiterate I did not make the sdk example file but just want to share fir visibility

Rated 4.2 out of 5 stars
(5 total ratings)
TagsMusic, Playdate, Soundtoy


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Click download now to get access to the following files:

PDDrum3.pdx.zip 572 kB
PlaydateSDKDrumSequencerExample.pdx.zip 746 kB

Development log


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Hi - for the sequencer, is it possible to change the bpm ?


I'm not musically inclined BUT I thought this drum set was really well done. Will be picking up your Ocarina shortly!

Crank to drum roll? :D


And after that request I sideloaded it and found that you had already thought of using the crank for a drum roll.

yip a few ppl had already requested it. not sure how usable it is in playing but fun to have.


wow - I know this is only a test version but really well done ! Brilliant idea to use the accelerometer for the hit-hat - this could be replicated on the cymbal and we could have two sounds depending if we tilt left or right - a few different drums sets would be nice as well. And the ultimate ask, a sequencer that you could put at bottom of screen and where we could program the drum. Super well done !

thanks , I'm glad you like it. I was really happy when I thought of the high hat tilt.
having 2 crash sounds could be cool too. il add that.
ON the sequencer, there is on in the sdk iv added it here as a bonus for now but may take it down